Player: Kini Character: Doug Canon: Rune Factory 4
The Memory: This memory deals with the massacre of the entire unnamed clan of dwarves Doug is part of. As it’s only briefly touched upon in canon, needless to say a lot of headcanon over how it actually went down is at work here. It will deal with Doug, currently away from his village after being sent on an errand by his father, only to hear screams coming from the direction of village.
When he rushes back he’ll find that the entire population has been slain, including his own family. Distraught, Doug is left on his own until some soldiers of the Sechs Empire happen across him, who are at first baffled that one survivor has managed to turn up.
At first, they’re at a loss over whether or not to kill him too until they figure out he hasn’t actually witnessed anything, nor is he aware of the Empire's involvement. This prompts one of them to bring up Ventuswill’s name and come up with a cover story on how she was directly responsible for the massacre. It's then he defects to the Empire and swears vengeance against the being seemingly responsible for this tragedy.
Memory Type: Mixed, with both interactive and passive elements. Characters will be able to interact with Doug, but he strangely won’t notice anything especially off about them.
In some cases, if they try to directly interact with Doug, he may even react as if something else entirely different was said. This applies even more so if characters try to interact with him after the massacre, as his reactions take a turn for the unsettling. Neither Doug or the Sechs military will recognize characters, instead potentially viewing them as fellow soldiers.
no subject
Character: Doug
Canon: Rune Factory 4
The Memory: This memory deals with the massacre of the entire unnamed clan of dwarves Doug is part of. As it’s only briefly touched upon in canon, needless to say a lot of headcanon over how it actually went down is at work here. It will deal with Doug, currently away from his village after being sent on an errand by his father, only to hear screams coming from the direction of village.
When he rushes back he’ll find that the entire population has been slain, including his own family. Distraught, Doug is left on his own until some soldiers of the Sechs Empire happen across him, who are at first baffled that one survivor has managed to turn up.
At first, they’re at a loss over whether or not to kill him too until they figure out he hasn’t actually witnessed anything, nor is he aware of the Empire's involvement. This prompts one of them to bring up Ventuswill’s name and come up with a cover story on how she was directly responsible for the massacre. It's then he defects to the Empire and swears vengeance against the being seemingly responsible for this tragedy.
Memory Type: Mixed, with both interactive and passive elements. Characters will be able to interact with Doug, but he strangely won’t notice anything especially off about them.
In some cases, if they try to directly interact with Doug, he may even react as if something else entirely different was said. This applies even more so if characters try to interact with him after the massacre, as his reactions take a turn for the unsettling. Neither Doug or the Sechs military will recognize characters, instead potentially viewing them as fellow soldiers.