melodiesmods: (Default)
[personal profile] melodiesmods
And so with the world saved, Melodies of Life draws to a close! The golden ending was unlocked and as the conclusion thread is drawing out, we have decided to post a conclusion so you can start playing the aftermath and move on to other games without being burdened by the conclusion. Your characters have saved the world and are now offered the choice to stay on Crystallis or go home, what will they choose? There is a FAQ below for the most common questions you may have in mind. Feel free to ask questions in this post as well, as there will never be another OOC Post this is your last chance to do so. However please forgive the mods if they reply very slowly


What happened in the currently unfinished conclusion thread?
Time resumed its course and the Four Heroes of Light who sacrificed themselves fell dead onto the ground. Those remaining returned to the Enterprise and saw Kalki's Castle collapsing while the Island of Aqures Tosf went out of control, due to the First Crystal's death and the Calamity's departure. In the midst of the chaos, Palitutu returned onto the Airship (along with Artemicion and Deweg) and revealed that the modifications made to the Soul Divider would allow for the restoration the First Crystal; just enough so that Crystallis would be able to live as long as any other world, no more no less. Matsya, Kurma, Varaha and Mograma were all given one of the four Black Crystals and used their connection to the Calamity to put the plan to execution. Palitutu used X-Banish to cast the Heroes of Light into the Rift, to protect them and their world should Crystallis die.

By August 3rd, all the Heroes of Light will have woken up by the outskirts of Aqures Ixen. Whilst from their point of view only seconds passed, months actually passed between the use of X-Banish and their return to Crystallis. Not only they awakened by the outskirts of Aqures Ixen, but absolutely all the Heroes of Light who were in the game at some point, even if they were dropped. Those who died for real however didn't return.

Aqures Ixen is now doing better and is under reconstruction under Cid's regency. It appears Cid was warned by Varaha that the Heroes of Light would re-appear on the 3rd, hence a celebration is being held in the city in their honor when they return. It is the final IC Log in which you can partake.

My character has an in-game friend who dropped, and they are not interested in playing in the final log?
Some Heroes of Light might have mysteriously disappeared. They might have awakened somewhere else in Crystallis, they may have gotten lost in the Interdimensional Rift or worse, they may have died for real off-screen.

What about after the Celebration is over?
The characters are all given a choice by Cid: they can go back home, they can go to someone else's homeworld or they can stay on Crystallis. They have 30 in-game days to make a choice. Past these 30 days, Cid and the Herans will destroy the Soul Divider as well as all other Ancient installations relating to world-travel, to prevent this tragedy from ever repeating again.

What if my character decide to go back home?
They'll return to their current canon point, regain all of their powers but lose Job powers. They will keep memories of everything that's happened.

Are characters from the same canon going to back to the same world, or to slightly different realities?
It can go either way, that's up to you!

What if my character decides to go to someone else's homeworld?
They will keep their memories and will lose their Job powers. They may regain their true powers or they may be able to learn magic from this world. It depends on the rules that apply to said homeworld, they're all unique!

What about the Moogles?
Moogles can follow characters to another world. However, this isn't a decision taken lightly. Some of them have friends and family. Crystallis is their homeworld and they might be attached to it. It depends on how adventurous they are and / or how much they'd rather follow their friends than stay on Crystallis. They will lose the ability to switch Jobs regardless (or rather, there are no longer multiple Jobs for them to switch).

Their lives overall have become much easier thanks to the Mognet Devices created by the Herans. Yet, strikes still seem to be something of a national sport...

What if my character decides to stay in Crystallis?
They will keep one Job and will live as a normal citizen! Whilst they'll have some privileges and will be admired by many, over time they'll become citizens like everyone else. That implies paying for your house, working and paying taxes.

Taxes??
Taxes!!

What about Jobs?
If your character stays on Crystallis, they'll be able to keep only one Job. Using special machines they can switch, but they're very expensive, dangerous and they'd have to start from scratch every time they switch Jobs. Not to mention, the learning rate is now decoupled and as exp bonuses do not exist, it would take them 10 years to master a Job from scratch. Indeed-- They could wield two Jobs thanks to the Calamity and could learn at a faster rate thanks to their Crystal. Neither of these are a thing any more.

As such, this means all Advanced Jobs are no longer available. Furthermore, the following regular Jobs will no longer work either: Crystal Researcher, Calamity Knight, Santa Claus, Onion Knight, World Knight. Freelancers can remain as such, but new Freelancers will not be able to learn the skills. The Eidolons are all gone and Summoner, whilst still a Job, is practically useless. Skills pertaining to immortality or reviving (such as Life and Rise from the Dead) are all gone.

What's the state of Crystallis by August 3rd?
The continents are still broken apart, but the cities are now inhabited and being rebuilt; the sun shines again. Calamity monsters have disappeared and the number of normal monsters is far below what it used to be. The four great crystals all shattered and there are no replacements for them, but the world seems to be doing fine without them. The statue depicting the four Heroes of Light in Aqures Ixen has been rebuilt, but now depicts the four characters who sacrificed themselves.

What about the NPCs?
Cid is the Regent of Aqures Ixen and works alongside Biggs to turn the kingdom into a democracy. Reconstruction efforts have been started to rebuild Aqures Tosf, Roalie and Balicea as well. Wedge has remained in the Village of Santa Claus and many Tarutaru returned to rebuild Trano Golsaucia.

Prajapati has started using her real name, Matsya, and has become Queen of Hera. She has restored the Senate and Hera is once again a constitutional monarchy. Kurma has been making his way up in the ranks of Esdham and will be elected President within a couple years, thanks to the absence of anyone else competent enough to take the spot. Varaha still works as head of the Esdham Military. Gibbs works for the new Heran government. Jenni committed suicide after she learned of everything that happened with Kalki. The potion-selling Heran soldier has become Governor of Nabila City under Mastya's rule and they are working on giving the city its independence once more.

Artemicion and Mograma both work for Mognet as normal employees now. Palitutu disappeared. According to Artemicion, she died of old age shortly following her use of X-Banish on the Heroes of Light. There is no one who can confirm or deny his words. Deweg has disappeared as well.

The Monster Arena Old Man has disappeared whereas the Moogle who was working with him has gone insane and is interned in the Hospital of Aqures Ixen. He'll only laugh madly whenever asked where the Old Man is or what happened to him, as well as spouts of nonsense. O'aka has become mayor of Downapolis / Aerillon II. The former Aerillon has been definitely abandoned.

The PuPus were never seen again. Gilgamesh was accidentally hit by Palitutu's X-Banish and got lost in the Interdimensional Rift.

Can my character pick an option then go back on their decision?
Alas, they cannot.

But my character can travel between worlds!
Not that kind of worlds. And now let's speak cosmogony and use a forest as example! Each leaves are made of cells. Each of these cells are an Universe. The leaf itself constitute the entirety of all possible alternate realities for your world. It's what we call the Multiverse. Then, these leaves are on a branch. These branches are on a tree. These trees are part of a forest. This forest is one of many. Worlds whose physics are radically different might not exist on the same tree, perhaps they do not even exist within the same forest.

Whilst your character may possess the ability to travel to universes contained within the same leaf, can they go to universes who are on other leaves? In most work of fictions, characters tend to travel within their own multiverse and interact with worlds that are built relatively similarly. In DWRP however, cartoon characters, superheroes and historical figures can co-exist. In the case of Crystallis, a world that can accommodate people from so many different universe, it exists on a tree of its own. Of course, it is technically possible to build ways to achieve such travels, the Ancients did it after all. The world-travelling in DWRP is on a scale of its own.

Can we play the aftermath?
Of course! Please feel free to make your own posts in the Mognet and Log comms if you'd so like to play your characters' lives following the conclusion! The game is officially closed, but the comms remain open if you wish to post here, albeit you may post in your own journals as well if you so like. Please note the moderators will no longer be moderators once this post posted, hence nothing will be modded any more.

What about the four Heroes of Light who sacrificed themselves?
They're dead, Jim.

B-But!!!
The four sacrificed Heroes of Light will all be reborn in the world created by the Calamity. Furthermore, all other Heroes of Light who died for real will also be reborn in the new world (such as Zelda and Jack). Certain NPCs who died in the course of the game will be reborn in this world as well.

What is this world like? Can our characters go there and save those who died for real? Will they remember their past lives?
Unfortunately, no information can be divulged about the new world. Perhaps this shall be a story for another time...



And, this is it! We would like to thank our players, without who the game would have been very different and could never have reached its conclusion. The one writing this would also like to thank all the Helper Mods, without whom this game would have closed a long time ago. We hope you all enjoyed the game and we wish you the best luck in all your future RP endeavors!


THE END
melodiesmods: (Default)
[personal profile] melodiesmods
The final battle is finally over and has been won by the Heroes of Light! And with this done, the final thread will begin in a few days. In the course of the ending, a drastic choice will be presented to the Heroes of Light. However, in an effort to prevent the conclusion from stalling due to players and characters having to make this decision, the choice in question will be revealed here:

For the Calamity to rest and for all of its shattered consciousnesses to be reborn in a new world of their own making, the Calamity needs a music sheet to restore its Melodies of Life. Where life and death no longer exist, the Calamity needs those who know what life and death are, who went through the pain of living. In short, the Calamity needs Heroes of Light to help it create a new world, where the shattered consciousnesses will be able to live and die in peace. However, characters offering themselves up will die for real. Their sacrifice is a noble one and will bring about rest to the Calamity, but they will die in the process.

You do not have to sacrifice your characters. If no one volunteers the good ending will still unfold, albeit slightly differently. At this point the good ending is guaranteed, so regardless of the presence of volunteers or not, it will still happen. If there are many volunteers however, only four characters will be picked, based on criteria the Calamity needs most. Everyone else will live.

The conclusion thread will begin tomorrow. You have until the end of the week-end to make a choice. If you'd like to sacrifice your character, please reply to this post with the form below. All replies are screened. If you play multiple characters, can only submit one. Characters selected will be contacted by the mods before the thread gets to the point when they have to volunteer ICly. Thank you for your attention!

melodiesmods: (Default)
[personal profile] melodiesmods

Hello dear players. As the World of Ruins section of endgame has stalled and slowed the game down for too long, we have decided to move forward to the next and final event. With the Archfiends defeated, the final dungeon is shortened considerably. As such, the modded portion of the event will start directly at the final confrontation against Kalki. We will wait a few days before replying to the final confrontation thread so that everyone can see this and reply to the appropriate thread with their characters if they so desire, and then we shall tag it once a day till either the Final Boss or the Heroes of Light are defeated. The conclusion for Melodies of Life will then be posted as a result of the final confrontation!

You are free to play final dungeon bits on your own and backdate the World of Ruins event to infinity. If you have any questions, please feel free to ask them below.

all good things... )
melodiesmods: (Default)
[personal profile] melodiesmods
Hello dear players! As you may have noticed already, the Bonus Dungeon has been unlocked.

This dungeon is non-canonical, happens beyond the fourth wall and is open to everyone. Practically speaking, this means your characters will be fully aware that they are 'characters' and that we exist. Therefore this means they will be fully aware of all the cruel and unspeakable things we've done to them! Of course, we can hide behind the pretense that none of this is real... But if the multiverse theory is true, it might actually be real. Science!

Furthermore, anyone can participate in this bonus dungeon so long as they were once in Melodies of Life. That includes dropped characters, dead characters, characters from the Another Side event, Archfiends and Kalki's Vessel. Last but not least, the dungeon isn't canon. Therefore what happens in there doesn't count toward the storyline of Melodies of Life. The NPCs met there however, are real NPCs who could have appeared in the storyline but didn't for a reason or another. Likewise, real plot info might be dropped.

Oh, and be reassured the dungeon won't have 1000 floors... Maybe. Please reply to this post if you have any questions and we hope you'll enjoy the secret dungeon!
not_most_days: (Default)
[personal profile] not_most_days
So this came up in a thread this week:

Using the [mognet] device to communicate with the PuPu will unlock the bonus dungeon! The bonus dungeon is a place accessible to every players and characters. It is non-canon and nonsensical, albeit information revealed in it might be very canon. If you wish to explore the bonus dungeon, please contact a moderator.

I'd appreciate it if other people took the lead on organizing this, but who else wants to do this?
ninjainviolet: (Default)
[personal profile] ninjainviolet
Hey there!

Time to do some plotting for the rest of the adventures in Stiltzkin Castle. (Okay, I admit it, I like writing it out.)

Anyway, let's see where we are right now:

- Sheena, Albel, Nanami, and Twilight woke up and discovered they're a little bit older.
- Albel's gauntlet needs fixed (metal can be found in the castle)
- They saw the well-preserved Dragons
- They are in the Castle - yet they still don't know where they are.
- Hisui is slinking around, keeping himself hidden. :)

That's where we are right now.

So...

Do you guys want to thread this and the other things signed up for at the same time? I've signed Sheena up to go after Hisui in the Water Temple. And let me tell you, Joh did a great job in designing it.

But, I digress.

So, if you want to continue, are there things you want to handwave--such as monster encounters/battles, finding and searching for things, making temporary fixes to Albel's gauntlet? Doing a couple of timeskips? So far, they haven't "felt" the castle's effects. Unless that's something that should be automatic?

And do we want them to meet up with Hisui before he escapes?

Any and all suggestions/ideas welcome!
umslay: (Default)
[personal profile] umslay
Hey guys. So we found out that once the team near the Temple of Earth crosses the sea and hands the engine to Cid in New Mysidia, the Enterprise will be repaired and all of the Heroes can be picked up. In the spirit of meeting the deadline, we can handwave the encounter with Deadpool and put up a log where everyone is together again.

We can still backlog NPC conversations and exploration, but it's important that we defeat the Archfiends before heading into the final dungeon.

So what I'm thinking is that we put up a reunion log - as everyone is bound to have figured out what happened in the past five years - and then split up to tackle bonus bosses, Archfiends, reports, and whatever NPCs there are. Here's a list:

  • Archfiend of Earth (Deadpool, known)
  • Archfiend of Fire (Ardyn, known?)
  • Archfiend of Water (Hisui, known?)
  • Archfiend of Wind (Ales, possible to guess who)
  • Bonus Boss in Mythril Minds (need to ask head mod)
  • Extra reports and research (One in Aqures Ixen, I believe)
  • chat with whatever refugee NPCs you want


For the archfiends, I believe it's enough for each character to only tackle one, but anyone can explore anything. The deadline for starting Archfiend Temples is the 15th, so that's what I want to focus on first. Please Plot below what your character would share and what your plans are
melodiesmods: (Default)
[personal profile] melodiesmods
The following characters have been removed for not replying to the Activity Check:



Nobody forgot AC this month. Congratulations!

As the game is nearly over and the final dungeon will begin within a month, this was also the very last Activity Check. Thanks to everyone who contributed to the activity in Melodies of Life from its beginning to its conclusion!
melodiesmods: (Default)
[personal profile] melodiesmods
The following characters did not reply to the Activity Check:

[OU] Aang || [personal profile] partofthecycle Cleared
[AU] Tazendra || [personal profile] fearlessherosheart Cleared
[OU] Sephiroth || [personal profile] shinrasfinest Cleared
[OU] Ace || [personal profile] no1 Dropped
[OU] Kiryuu Nanami|| [personal profile] nomorecowbell Cleared
[OU] Asch the Bloody || [personal profile] stupidgenes Dropped
[OU] Tear Grants || [personal profile] cantante Cleared
[OU] Yuri Lowell || [personal profile] dammit_flynn Cleared
[OU] Mikleo || [personal profile] water_meebo Cleared
[OU] Sorey || [personal profile] handle Cleared

You have 48 hours to reply with the required activity or to request a second chance. Otherwise, the characters will be removed from the game. If you know the character has the required activity or if the player is somehow unable to reply, please comment here with the activity or to ask for a second chance in their place.
melodiesmods: (Default)
[personal profile] melodiesmods



Hello everyone, it's already time for Activity Check! To pass AC, the requirement is one of the following:

• 1 comment (logs)
• 1 comment (mognet)
• One Log or Mognet post

As we are in endgame, the AC is now different and more akin to a check-in, with bare minimum requirements to pass. If you requested a double chance last time, you still have to provide double AC (so two comments). You can take a second chance, but you will have to provide double AC next month.

You have until April 30th at 23:59 GMT to pass AC. A Warned List will be posted on May 01st, listing characters who didn't pass AC. If your character is on this list, you will have two days left from then on to pass AC. If you do not reply within this limit, the character will be removed from the game.

Please use the following form to reply:

melodiesmods: (Default)
[personal profile] melodiesmods
As a number of groups have not yet progressed past their starting area, we would like to remind everyone that you are allowed to meet up with nearby groups, and you are permitted to make a post for your next location even if you are not done threading the awakening yet. Furthermore, if you posted in the Addendum Post and was told your group would meet important NPCs or would find a Mog Network device, you are allowed to use the network right away.

To prevent stagnation, the Archfiend Temple logs must begin on May 15th at the latest regardless of the situation. A resolution must be made by May 25th before proceeding to the final dungeon. The number of Archfiends defeated will alter the difficulty of the final dungeon: with only one defeated the entire dungeon will have to be played out, but with four defeated the dungeon will be skipped altogether and lead directly into the final confrontation with Kalki.

All groups are free to backtag, but in the interest of preventing a slow burnout, confrontations with the Archfiends should be planned as soon as possible and can be backtagged for as long as is necessary. We encourage plotting with the Archfiend players here or on plurk! As always, please respond to this post if you have any questions. Thanks for your attention!

Bestiary
Locations
Addendum
Group Starting Locations
melodiesmods: (Default)
[personal profile] melodiesmods
The following characters have been removed for not replying to the Activity Check:



Nobody forgot AC this month. Congratulations!
melodiesmods: (Default)
[personal profile] melodiesmods
The following characters did not reply to the Activity Check:

[OU] Lydia Deetz || [personal profile] deadlyvu Cleared
[OU] Chiaki Nanami || [personal profile] line_piece Cleared
[OU] Jack Harkness || [personal profile] theendiswherewestartfrom Cleared
[OU] Levy McGarden || [personal profile] scriptrix Cleared
[OU] Vincent Valentine || [personal profile] bloodypast Cleared
[OU] Rikku || [personal profile] victorix Cleared
[OU] Ryoji Kaji || [personal profile] iknowtheconsequences Cleared
[OU] Kyoko Sakura || [personal profile] foodchaining Cleared
[OU] Pyrrha Nikos || [personal profile] pole_position Cleared
[OU] Eleanor Hume || [personal profile] humene Cleared
[OU] Anise Tatlin || [personal profile] lastfonmasterguardian Cleared
[OU] Sorey || [personal profile] handle Cleared

You have 48 hours to reply with the required activity or to request a second chance. Otherwise, the characters will be removed from the game. If you know the character has the required activity or if the player is somehow unable to reply, please comment here with the activity or to ask for a second chance in their place.
melodiesmods: (Default)
[personal profile] melodiesmods
Hello dear players, this post is for you to contact the moderating team and the archfiend players if it is so necessary. As we are nearing the end of the event's second week, multiple groups are about to move away from their starting location, whereas other groups are about to reach the cities shown on the map.


The threads below are so we can give you what information you need to continue playing freely upon leaving your starting location. For the most part this event is player-driven and as such we will give you what information you need to play without having to rely on modly interventions. However the moderators may intervene to play certain NPCs or certain specific elements in locations or interests. Likewise, the Archfiend players can intervene to interact with characters who are close to their territory.

Please reply to the first thread if you want a NPC (most likely an Archfiend though depending on the characters' location it might be someone else) to intervene within your current post if you want to have your characters encounter someone without reaching one of the cities or locations. Refugee Camps can be used for that.

If you are about to reach a location and want the Moderators to give you more details so you can play it out, then please reply to the second thread. Some locations may be partially played by the moderators or archfiend players, which we will tell you if so.

Thanks for your attention!
melodiesmods: (Default)
[personal profile] melodiesmods



Hello everyone, it's already time for Activity Check! To pass AC, the requirement is one of the following:

• 1 comment (logs)
• 1 comment (mognet)
• One Log or Mognet post

As we are in endgame, the AC is now different and more akin to a check-in, with bare minimum requirements to pass. If you requested a double chance last time, you still have to provide double AC (so two comments). You can take a second chance, but you will have to provide double AC next month. Next month will be the final AC and second chances will not be allowed.

You have until April 08th at 23:59 GMT to pass AC. A Warned List will be posted on April 09th, listing characters who didn't pass AC. If your character is on this list, you will have two days left from then on to pass AC. If you do not reply within this limit, the character will be removed from the game.

Please use the following form to reply:

melodiesmods: (Sarah Fainaru Til Aqures XV)
[personal profile] melodiesmods
Many things have changed in the five years the Heroes were missing, and not just in the landscape. The residents of Crystallis - of all species - have found different directions to take their lives. Here is a sample of what these beloved NPCs have been up to.

And on April Fool's Day, the Calamity struck. )
melodiesmods: (Default)
[personal profile] melodiesmods

Following the Apocalypse started by Ramza-Kalki, all the Heroes of Light lost consciousness be it after they fell into the abyss, after the Enterprise crashed or after they reached Aqures Ixen... After a long sleep they are back, but the world is no longer as they had left it. With the Calamity awakened and Kalki about to complete the process to merge with it, Crystallis has become a shadow of its former self, a dying world where monsters lurk at every corner.

And it is now the last chance the Heroes of Light have to set things right! This event will last a month, but the duration may be extended or reduced, depending on how things will evolve. It will lead into the final phase of endgame, with the final dungeon and final boss. If you have any questions, please ask them in the appropriate thread below. Feel free to use this post to plot at will!

a world made of ruins )
melodiesmods: (Default)
[personal profile] melodiesmods
We are looking forward to beginning Melodies of Life's endgame. We have had an amazing run, thanks to our dedicated, creative player-base, and we hope to end our game on a high note, if you will excuse the musical pun.

In the interest of being able to accurately tally damage in boss fights, and to expedite mod response in said fights, we ask all of our players to take a moment to comment on this post with the jobs each of their characters has chosen for their final line up. This will save us a lot of time hunting through the job page, trying to figure out which skill from which job is being used, which will then allow us mods to respond more quickly to your posts.

Here is the information we need.

-Your Character Name and Canon
-The Job or Jobs your character currently has equipped. If you will be using a custom job, please provide a link to the custom job that you posted when applying for the job.
-Your 10 Chosen Skills for Onion Knight, if applicable. Note, once these skills have been chosen, they cannot be swapped out or changed. Onion Knight must be equipped as one of the Hero's jobs in order to use the 10 Skills.

Please note- Since Moogles will not be able to enter Pandaemonium, Heroes will not be able to switch jobs during this phase of endgame. There may be times to switch jobs in the future, and the mod team will point out these opportunities as they arise.

The absence of moogles in Pandaemonium will also mean that skills such as the Bard's 'Mognet Central' that rely upon moogles will not be available. Beastmasters will not be able to summon their moogle into battle even as a battle companion.

Your Hero will not be allowed to use their Jobs and Unlocked Powers (including Onion Knight Skills/Stat Transfers, Bard Legendary Songs, Beastmaster/Blue Mage Monster Skills, etc) in the upcoming battles unless they have checked in at this post. Please respond here for any character you plan on using during any portion of endgame.

melodiesmods: (Default)
[personal profile] melodiesmods
The following character has been removed for not replying to the Activity Check:

[OU] Naminé || [personal profile] redigere

They can be visited from now on in the Hospital of Aqures Ixen, in their crystallized form. There are no notifications of any kind as to their status, so the only way to find out is to visit the hospital.
they_call_me_sonic: (Sonic - Running Nao)
[personal profile] they_call_me_sonic
This might be everyone!

Knux here, your friendly neighborhood Tsubomi, Deadpool, Twilight and Ruby bringing back his fifth character for the finale, Sonic the Hedgehog! He'll be the same as usual - pulled from Sonic and the Black Knight and sporting all of his jobs that he had before being Crystal Stasis'd.

Here we go, guys - let's get the show on the road!